What occurs when a match exceeds the time limit due to penalized Slow Play?

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When a match exceeds the time limit due to penalized Slow Play, the appropriate action is to give an extra turn to each player. This option aligns with the rules governing matches that run over their allotted time, as it helps to provide each player with an opportunity to complete their game under the conditions that apply when slow play has been identified and penalized.

To understand the implications of this response, consider that the practice of giving extra turns helps maintain the integrity of play. It allows players to exercise their strategy and take any necessary actions that may have been unavailable to them during the initial match duration.

Providing an extra turn is particularly relevant in managing situations where the game has not reached its conclusion but has been prolonged due to one player's failure to play at a reasonable pace. This approach gives a structured resolution to a scenario that could otherwise lead to inequitable outcomes or frustration for both players involved.

In contrast, declaring the match a draw or issuing match point penalties would not be appropriate in this context, as these actions do not address the specific issue of Slow Play effectively. Restarting the game from a last known state does not apply here either, as the goal is to resolve the match within the competitive framework while addressing the slow play issue appropriately.

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